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Need for Speed: Undercover-November 18th, 2008
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Topic: Need for Speed: Undercover-November 18th, 2008 (Read 796 times)
BAB3r
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Need for Speed: Undercover-November 18th, 2008
«
on:
August 12, 2008, 01:33:31 PM »
http://www.youtube.com/watch?v=xWQ6uBQE0EI
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this looks like it has good graphics
«
Last Edit: August 12, 2008, 06:28:23 PM by BAB3r »
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Guyyug
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And now for something completely different
Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #1 on:
August 12, 2008, 04:05:57 PM »
If it tries to focus on realistic driving like they did with pro-street, it's a no go for me. When I think of NFS I expect fast street racing in between traffic and arcade style gaming. Thats what made the series fun.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #2 on:
August 12, 2008, 04:07:45 PM »
yeah i know, go buy burnout paradise
i think this game is going to be more like carbon
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Guyyug
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #3 on:
August 12, 2008, 04:17:12 PM »
I hate the Burnout series, getting points for causing crashes isn't my idea of a racing game. Atleast NFS focuses 100% on racing, no matter how unrealistic it is. Plus, not sure about newer burnouts, but I prefer games with real production cars.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #4 on:
August 12, 2008, 04:26:59 PM »
well, would u rather make up a name for a car and save money, or buy the name for 10,000 bucks?
and i avoid the crash part of it, in burnout paradise you dont have to do it at all, download the demo from live
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Guyyug
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #5 on:
August 12, 2008, 04:40:06 PM »
Money most likely wasn't the issue, with a game like Burnout the chance of getting a license would be difficult. If you have played Grid with it's realistic damage model. Most companies only gave the license if Codemasters only used if they used Sports cars, made sure there was a roll cage in the car, the driver would appear safe at all times, no fires breaking out and nothing in the game that involves smashing the car on purpose. It's not as easy as going up to some company and going, "Okay I will offer this amount of money if you allows us to use your products in our game." The companies will want to know what is going on in these games to make sure their cars arn't show as unrealisticly as possible.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #6 on:
August 12, 2008, 04:43:09 PM »
whatever, just download it
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K1ngSpore
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #7 on:
August 12, 2008, 04:57:16 PM »
lols he wants you to download it guyyug.
Companies do not want to see their cars being crashed
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Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #8 on:
August 13, 2008, 12:40:37 AM »
Most wanted is the best one in the series.
Carbon is trash, Storyline sucked.
Pro Street.. well I havent played it.
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #9 on:
August 13, 2008, 03:12:22 AM »
actually,
the best in the series was both NFS Underground, and Underground 2.
the stories were pretty well written, and they both offered some of the deepest customization in any street racer ever.
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i'm going home, but my own way.
Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #10 on:
August 13, 2008, 07:33:33 AM »
Sorry but...
NO POLICE CHASES IN EITHER OF THOSE.
I really liked that in hot pursuit and in most wanted...
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #11 on:
August 13, 2008, 07:44:55 AM »
yeah it was strictly racing.
no cop chases..
i guess that's one thing most wanted 1up'd underground on.
cause those cop chases were sickkkk.
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Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #12 on:
August 13, 2008, 06:53:16 PM »
Did anybody notice that its daytime in Most wanted and night time in carbon?
myself I like daytime.
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BAB3r
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #13 on:
August 13, 2008, 06:56:46 PM »
never played most wanted
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #14 on:
August 13, 2008, 07:12:52 PM »
i reccomend you go pick it up if you wanna a solid racer.
it's only like 20 bucks now.
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