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Need for Speed: Undercover-November 18th, 2008
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Topic: Need for Speed: Undercover-November 18th, 2008 (Read 796 times)
BAB3r
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Need for Speed: Undercover-November 18th, 2008
«
on:
August 12, 2008, 01:33:31 PM »
http://www.youtube.com/watch?v=xWQ6uBQE0EI
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this looks like it has good graphics
«
Last Edit: August 12, 2008, 06:28:23 PM by BAB3r »
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Guyyug
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #1 on:
August 12, 2008, 04:05:57 PM »
If it tries to focus on realistic driving like they did with pro-street, it's a no go for me. When I think of NFS I expect fast street racing in between traffic and arcade style gaming. Thats what made the series fun.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #2 on:
August 12, 2008, 04:07:45 PM »
yeah i know, go buy burnout paradise
i think this game is going to be more like carbon
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Guyyug
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #3 on:
August 12, 2008, 04:17:12 PM »
I hate the Burnout series, getting points for causing crashes isn't my idea of a racing game. Atleast NFS focuses 100% on racing, no matter how unrealistic it is. Plus, not sure about newer burnouts, but I prefer games with real production cars.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #4 on:
August 12, 2008, 04:26:59 PM »
well, would u rather make up a name for a car and save money, or buy the name for 10,000 bucks?
and i avoid the crash part of it, in burnout paradise you dont have to do it at all, download the demo from live
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Guyyug
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #5 on:
August 12, 2008, 04:40:06 PM »
Money most likely wasn't the issue, with a game like Burnout the chance of getting a license would be difficult. If you have played Grid with it's realistic damage model. Most companies only gave the license if Codemasters only used if they used Sports cars, made sure there was a roll cage in the car, the driver would appear safe at all times, no fires breaking out and nothing in the game that involves smashing the car on purpose. It's not as easy as going up to some company and going, "Okay I will offer this amount of money if you allows us to use your products in our game." The companies will want to know what is going on in these games to make sure their cars arn't show as unrealisticly as possible.
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"If a car is traveling at the speed of light, do the headlights still work?"
BAB3r
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #6 on:
August 12, 2008, 04:43:09 PM »
whatever, just download it
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K1ngSpore
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Re: Need for Speed: Undercove-November 18th, 2008
«
Reply #7 on:
August 12, 2008, 04:57:16 PM »
lols he wants you to download it guyyug.
Companies do not want to see their cars being crashed
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Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #8 on:
August 13, 2008, 12:40:37 AM »
Most wanted is the best one in the series.
Carbon is trash, Storyline sucked.
Pro Street.. well I havent played it.
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #9 on:
August 13, 2008, 03:12:22 AM »
actually,
the best in the series was both NFS Underground, and Underground 2.
the stories were pretty well written, and they both offered some of the deepest customization in any street racer ever.
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Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #10 on:
August 13, 2008, 07:33:33 AM »
Sorry but...
NO POLICE CHASES IN EITHER OF THOSE.
I really liked that in hot pursuit and in most wanted...
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #11 on:
August 13, 2008, 07:44:55 AM »
yeah it was strictly racing.
no cop chases..
i guess that's one thing most wanted 1up'd underground on.
cause those cop chases were sickkkk.
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Sean Abdullatif
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #12 on:
August 13, 2008, 06:53:16 PM »
Did anybody notice that its daytime in Most wanted and night time in carbon?
myself I like daytime.
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BAB3r
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #13 on:
August 13, 2008, 06:56:46 PM »
never played most wanted
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AmbientPanda
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #14 on:
August 13, 2008, 07:12:52 PM »
i reccomend you go pick it up if you wanna a solid racer.
it's only like 20 bucks now.
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BAB3r
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #15 on:
August 13, 2008, 07:26:02 PM »
i will when i get my box back
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Guyyug
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #16 on:
August 13, 2008, 09:32:16 PM »
I found most wanted doesn't work on the 360 so don't buy unless you have a PS2 or the original Xbox.
I prefer NFS: Underground 2 which I had on the PS2 in terms of driving. BUt most wanted had a better control setup because it was on xbox though, prefer triggers over the X square buttons being used.
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"If a car is traveling at the speed of light, do the headlights still work?"
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #17 on:
August 14, 2008, 02:03:40 AM »
i can buy it for the comp
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BAB3r
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Re: Need for Speed: Undercover-November 18th, 2008 added new video
«
Reply #18 on:
September 18, 2008, 11:07:24 PM »
http://ps3.ign.com/dor/objects/14234994/need-for-speed-2008/videos/nfs_copchase_091708.html
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KronicMayhem
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #19 on:
December 04, 2008, 07:25:35 AM »
I bought NFS undercover and i only rate it 5 out 10. The only thing you do in the game in race, there is no drifting, there is no point to driving around in free roam cause theres no where to go and nothing to do. To do a race you press up on the d-pad and choose one or press down on the d-pad and go to whatever your closet to, you just cant drive to its location and go to it. Also the customization in this game has been reduced alot from previous titles only leaving you enough options to attempt to make you feel like you can do something with it. I dont recommend this game and Underground 1 & 2, Most Wanted, Carbon and all the Hot pursuits where better then this one. (only played the demo for Prostreet and didnt seem good enough to try)
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EG NeoMorph
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #20 on:
December 04, 2008, 08:56:21 AM »
OK.. reviews are saying that Undercover is pretty much Most Wanted 2. I loved Most Wanted (and still have a play on my old Xbox every now and then). Carbon was crap in comparison.
Where ProStreet is concerned you either love it or hate it... I kind of liked it but it's not a real NFS title but something between Forza and NFS that didn't quite gel to me.
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Re: Need for Speed: Undercover-November 18th, 2008
«
Reply #21 on:
December 04, 2008, 09:12:37 PM »
i think i'll pass on this one..
though i LOVED NFSU 1 and 2.
and most wanted was alot of fun.
i got to the number 2 blacklist guy and had to give it back to a friend.
i need to beat it sometime..
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