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Super Mutants Behemoth, weapons and, places of intrest list.
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Topic: Super Mutants Behemoth, weapons and, places of intrest list. (Read 1616 times)
Guyyug
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And now for something completely different
Super Mutants Behemoth, weapons and, places of intrest list.
«
on:
November 03, 2008, 05:04:39 PM »
It was Rufus' idea to make a sticky of this and I think it's a good idea. Just say where the rarer weapons, points of intrest and the likes and I will update accordingly.
This list may contains spoliers
Super Mutant Behemoths Locatons;
Location: Evergreen Mills. (Comfirmed)
Specifics: He's outside in a cage above the Slave Pens; not hard to miss
considering his size. You can shoot him down while he's stuck in
the cage, or let him out and fight him on the battlefield. That
is, after he goes on a rampage against some Raiders first.
Location: West of Jury Street Metro Station which that is west of vault 101.
Specifics: search for a container or shoping cart cage. Be careful, because as soon
as you take out the teddy bear, the Behemoth will be charging
down a hill directly behind you.
Location: Galaxy News Radio Plaza (Comfirmed)
Specifics: During Main Quest: Galaxy News Radio, you'll battle this one
alongside the Brotherhood of Steel in the Plaza.
Location: Takoma Motors Auto Shop. (Comfirmed)
Specifics: In the parking lot in front of the Factory. Make sure that you're
alone when you fight the Behemoth as there are other Super Mutants
in the area that can make your fight a whole lot harder. Use the metro
tunnels behind GNR to get there and you should go past Vault-tec building.
it's on the far east side of D.C
Location: Capitol Building West Entrance (Comfirmed)
Specifics: Follow the Talon mercenaries, either by trailing them or killing
and following the bodies, and you'll end up in a huge circular
room. There will be a few more Talon mercenaries trying to battle
it and failing; feel free to finish the job.
Weapons;
Occam's Razor
-Found on the body of the Talon Company commander at Fort Bannister
-Believe this is possible an easter egg to Mehrune's Razor in Oblivion.
The Ripper
-a handheld chainsaw, great melee weapon
Found in the Sewer Maintenance system entrance on the outskirts of Greyditch.
-In a room just off the main sewer system, it has a bright yellow flashing light on it.
-Once you get into the room (a mind-of mini-quest, but I won't spoil it here) it's on the right, middle rung of a shelf.
The Vampiric Blade
-a decent melee sword, no bonuses of any kind
-found in Vance's sword cabinet (in the quest Blood Ties)-- either pickpocket the sword cabinet key off Vance or lockpick the cabinet itself...
Silenced 10mm Pistol
- No bonus damage other normal pistol but gun shots will not warn over enemies in the area.
-Can use normal Pistols to repair it, but you need atleast a skill of 60 in repair.
-Can be found at the entrance of vault 108 or Mister Burke owns one.
- Found during the Those Quest, look in the lockers in the big halls that connect the track
Powerfist "Fisto!"
- MDPL-13 Powerstation, upper level, desk.
-Found this in an Enclave Crate outside the Deathclaw Sanctuary, maybe a random spawn though.
Lincoln Repeater
- Museum of History offices upstairs in a display case
Reservist Rifle
- A sniper rifle which does more damage but only holds 3 rounds.
- Found at a chapel south east of Raven Rock.
- Explosives may have to be used to get the body or the gun down if they have not dropped to the floor due to the enemy being on a raised platform.
Sydneys Ultra SMG
- Can be gotten off of sydney, either killing in her or giveing a note.
- She can be found in the national Archives.
Ol'Painless
- Found in Republic of dave in Dave's safe
- Needs a key to get to, found on Dave.
Armour
Ranger combat Armor
- Gives LK+1 AP+5 and Small +10
- Choice of Gear after doing the quest riley's rangers.
Schemtics;
Rock-it Launcher-
Can be brought from any wandering Merchent, or Moria at Craterside Supplies in Megaton.
Requires;
Vacum Cleaner
Leaf Blower
Conductor
Hose Nozzle
PS: This weapons great, it fires almost anything and does a fairly decent amount of damage in the early game.
Nuka-Cola bomb
Can be brought from Crazy Wolfgang (Wandering Merchent) or you get it after doing the quest Nuka-Cola Tour.
Locations;
1. The Oasis, located on the northern part of the map, entrance can be gotten to from the west through a pass. You can tell your there because of plants. You get a quest here
2. Evergreen Mills, contains a Behemoth
3. Scrapyard, south of minefield, you can gain the companion DogMeat here.
4. Regulators HQ, can be found north east of the scrapyard, mainly east.
5. Agatha's House, can be found west of Scrapyard, a small rope and wooden Bridge should show you it's entrance, and maybe a trade caravan standing there. You gain a quest here
6. Paradis Hills, part of the solution to get into Little Lampost, btu you can get a quest here and make it possible to earn money by gavering slaves.
7. Reilly's Rangers HQ, can be found on the south eastern side of D.C, you can acces after doing a quest and you can gain acces to this area and gin money by finding new areas.
8. Temple of Union, a place of slaves, you can get a quest from here.
9. Underworld, a city of Ghouls, found in the bottem of the Museum of History, can get a quest here.
10. GrayDitch, a palce overrun by giant Ants, can get a quest here.
11. Vault 106 is a great place to go to have a freaky moment
12. Vault 108 has something random in it, so go an explore it.
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Last Edit: December 12, 2008, 09:47:16 PM by Guyyug »
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RufusShokan
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #1 on:
November 03, 2008, 05:09:15 PM »
The Ripper
-a handheld chainsaw, great melee weapon
Found in the Sewer Maintenance system entrance on the outskirts of Greyditch.
-In a room just off the main sewer system, it has a bright yellow flashing light on it.
-Once you get into the room (a mind-of mini-quest, but I won't spoil it here) it's on the right, middle rung of a shelf.
The Vampiric Blade
-a decent melee sword, no bonuses of any kind
-found in Vance's sword cabinet (in the quest Blood Ties)-- either pickpocket the sword cabinet key off Vance or lockpick the cabinet itself...
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #2 on:
November 03, 2008, 05:17:06 PM »
i found one last night over by big town, got me a mini gun that way
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #3 on:
November 03, 2008, 05:23:28 PM »
Quote from: swsmailman on November 03, 2008, 05:17:06 PM
i found one last night over by big town, got me a mini gun that way
A behemoth? If so can you be more precise, if a minigun, easily found on Brutes, and the occasionl raider or enclave soldier.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #4 on:
November 03, 2008, 06:21:01 PM »
Quote from: Guyyug on November 03, 2008, 05:23:28 PM
Quote from: swsmailman on November 03, 2008, 05:17:06 PM
i found one last night over by big town, got me a mini gun that way
A behemoth? If so can you be more precise, if a minigun, easily found on Brutes, and the occasionl raider or enclave soldier.
well i still dont know the difference lol, i think it was a brute.
and do you have to buy the schematics for buildable guns before you can build them?
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #5 on:
November 03, 2008, 06:49:56 PM »
I believe they can be found as well, not 100% sure on this.
And you will recongnize a Behemoth when you see one, they are about 3x your height, and usually only do a melee attack. Brutes on the otherhand look better armoured then normal Super Mutants and usually carry a Minigun or assualt rifle, onccasionally they have a Mallet.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #6 on:
November 03, 2008, 07:11:05 PM »
We should try and get screenshots up of the map.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #7 on:
November 03, 2008, 07:16:26 PM »
Would be a great idea if any of us owned the game on the PC and had explored the whole map, I doubt anyone has done that yet. Otherwise the moment one has been found, I will put it up.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #8 on:
November 03, 2008, 07:24:09 PM »
Quote from: Guyyug on November 03, 2008, 07:16:26 PM
Would be a great idea if any of us owned the game on the PC and had explored the whole map, I doubt anyone has done that yet. Otherwise the moment one has been found, I will put it up.
http://planetfallout.gamespy.com/articles/features/25/Coming-Soon-Fallout-3-Map-Quest-Guides-Databases-Guides-FAQ
Looks like they are trying to get some maps up soon.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #9 on:
November 03, 2008, 07:31:12 PM »
Thats good then, moment there is a mapwe can link.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #10 on:
November 04, 2008, 12:07:59 AM »
Quote
Silenced 10mm Pistol
- No bonus damage other normal pistol but gun shots will not warn over enemies in the area.
-Can use normal Pistols to repair it, but you need atleast a skill of 60 in repair.
-Can be found at the entrance of vault 108 or Mister Burke owns one.
Can also be found during the Those Quest, look in the lockers in the big halls that connect the track, can't remember which one thought.
There is also a .44 mag scoped by a skeleton in that level also.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #11 on:
November 04, 2008, 10:44:55 AM »
Updated, was looking on the bethesda forums and found the location for the power fist.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #12 on:
November 04, 2008, 03:14:27 PM »
Quote from: swsmailman on November 03, 2008, 05:17:06 PM
i found one last night over by big town, got me a mini gun that way
yeah you deff got that off a supermutant. the only thing i found on the behemoth was some 5.56 rounds and some guns and such, but nothing big like a minigun.
i did get a fatman off a dead brotherhood of steel members. that thing is cool
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #13 on:
November 06, 2008, 01:09:08 PM »
Sydneys Ultra SMG found on Sydney on the quest Stealing independance. Now I don't know if you cant get it if she doesn't die but I didn't kill her she was killed by super mutants. It can be repaired by normal 10mm SMG's and does around 50 damage if kept in good condition.
Ol'Painless a hunting rifle found in the republic of Dave. In Daves safe, a key is required which can get from Dave. Not sure if there is much difference between this and a normal Hunting rifle but I think it has a higher rate of fire and does slightly more damage. It can be repaired using normal hunting rifles.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #14 on:
November 06, 2008, 05:13:44 PM »
If you find a certian note belong to her father, you can give that to her and in return you get the SMG.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #15 on:
November 07, 2008, 02:42:12 PM »
Well all Behemoths have been done, there are 5 and I've checked every location and got the achivements for killing them.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #16 on:
November 10, 2008, 01:29:31 AM »
i just found a video that showed the location of the national guard sectret armory or something, and all the weapons that were in there.
http://www.youtube.com/watch?v=IEMCmUb-kqk
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hopefully i can make my way there sometime.
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Last Edit: November 11, 2008, 03:35:50 PM by DUDE SLAYER »
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #17 on:
November 10, 2008, 02:59:27 AM »
Quote from: Guyyug on November 07, 2008, 02:42:12 PM
Well all Behemoths have been done, there are 5 and I've checked every location and got the achivements for killing them.
just killed my 2 second one, and i keep getting lucky cause they keep getting stuck on stuff and cant move lol.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #18 on:
November 11, 2008, 01:16:46 PM »
Bobblehead location:
In the Dunwitch building, all the way down to the lower story-- access through the Forsaken ruins then through the Virulent Basement (I think its basement, Virulent something or other at least). Ok, so if you go all the way down you'll find a Ghoul preaching to about half a dozen ghouls down there (the whole place is jam packed with ghouls). Do what you want with them, but on the way back from where you came there's a branch off to the left that goes up some stairs. At the top of that is the 10% melee bobblehead.
And a tip about the Dunwitch location:
I'm a sneaky character with a high melee percentage: 80%. But I saved a ton of ammo and more importantly, had a f^ckin blast sneaking up and silently killing most of the ghouls here. In a few instances it was amazing-- I'd stalk up to one ghoul in a room full of em, take him down... a nearby ghoul would go on 'Caution' alert and literally pace around where I was crouching/sneaking. I'd have to wait until my action points built back up and sneak attack the next guy (in VATS). Doing that to a room full of ghouls is the good frackin times! You can also sneak kill Jamie (the sort-of boss at the lowest level), but it's like threading a needle. There's at least 6 ghouls roaming around him, and he stays in a lit portion of the cave. But it can be done! This was quite possibly my favorite location to date... ninja for the win...
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #19 on:
November 11, 2008, 03:16:05 PM »
Quote from: RufusShokan on November 11, 2008, 01:16:46 PM
I'm a sneaky character with a high melee percentage: 80%. But I saved a ton of ammo and more importantly, had a f^ckin blast sneaking up and silently killing most of the ghouls here. In a few instances it was amazing-- I'd stalk up to one ghoul in a room full of em, take him down... a nearby ghoul would go on 'Caution' alert and literally pace around where I was crouching/sneaking. I'd have to wait until my action points built back up and sneak attack the next guy (in VATS). Doing that to a room full of ghouls is the good frackin times! You can also sneak kill Jamie (the sort-of boss at the lowest level), but it's like threading a needle. There's at least 6 ghouls roaming around him, and he stays in a lit portion of the cave. But it can be done! This was quite possibly my favorite location to date... ninja for the win...
I pulled one better, not on my sneaky character and only got attacked by Jamie, ghoul mast ftw
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #20 on:
November 18, 2008, 04:57:14 PM »
Just a quick update, youtube vid of the Alien Ship and alien gun location.
http://www.youtube.com/watch?v=rOVGG4z-Dec&feature=related
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #21 on:
November 18, 2008, 05:38:59 PM »
^^^ kewl
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #22 on:
November 20, 2008, 02:50:07 AM »
I just found an easter egg.
There's a jumpsuit for vault 77 located in Paradise Falls. In that shack with the pool tables. I think it is on this shelf located beneath the staircase.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #23 on:
November 20, 2008, 03:49:28 PM »
Beat me to it Vi, just found that yesterday..!
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #24 on:
November 23, 2008, 06:33:33 PM »
i got the alien blaster yesterday, its such a cool gun. awesome looking, its got like 58 damage, and it makes a sweet noise when you shoot it.
and i found the dunwitch building the other day, nearly pooped my pants trying to go thru it.
never made it to jamie, but ill prob go back sometime and explore the rest of it.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #25 on:
November 23, 2008, 06:37:52 PM »
What is so scary about the dunwich building anyway?
Well, it might not have been as scary because I had the ghoul mask on and I got to avoid fighting feral ghouls.
The freakiest thing I found was that at one point I found a few severed heads on this desk. I thought nothing of it because I am used to this. Out of curiosity, I tried picking it up but the head was bound to the desk. While I was searching the place, I came across the desk again to find that the severed heads were gone.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #26 on:
November 23, 2008, 09:06:15 PM »
There is also that flashback moment, I didn't notice it the first time, but doors will close themselves behind you, only noticed the second time because I didn't have the radio on so I heard the door close. Also Glowing Ones, they just seem like ghosts in the dark when you haven't got your pip-boy light on.
Also Dude Slayer, finish it, you get a bobble head later on, unarmed or melee skill one I think.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #27 on:
November 23, 2008, 10:01:09 PM »
ill prob do that next, cause i dont have any active quests right now, and i only need 1 more bobblehead for the 'plays with dolls' achievement or whatever its called.
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #28 on:
December 12, 2008, 04:31:39 PM »
Location of the "Miss Launcher" and other weapons inside Fort Independence.
http://www.youtube.com/watch?v=F-KpKf2GhHI&feature=bzb302
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Re: Super Mutants Behemoth, weapons and, places of intrest list.
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Reply #29 on:
December 12, 2008, 07:25:19 PM »
Found another special weapon that's not in your list Guyyug... Occam's Razor. Found on the body of the Talon Company commander at Fort Bannister. It's pretty crap but it is a named weapon (only does 10 damage IIRC).
Prototype Medic Power Armour (talking power armour lol) found in Deathclaw Tunnels under Old Olney.
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«
Reply #30 on:
December 12, 2008, 09:45:58 PM »
IT does slightly more damage then a normal combat knife, though the other named combat knife, haven't found it though is better.
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"If a car is traveling at the speed of light, do the headlights still work?"
Red Intensity
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Dunno how to give a damn.
Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #31 on:
December 26, 2008, 02:04:48 AM »
I just found this weapon recently.
Victory Rifle
-This thing is found in an abandoned shack west of Rockbreaker's Last Gas.
-100 Lockpicking is a must in order to open the locker the gun is in.
-Note: This weapon can knock down foes if a critical hit is achieved.
-Can be repaired with regular sniper rifles.
Blackhawk
-Very powerful version of the Scoped .44 Magnum, and can only be earned after the quest Agatha's Song. It's her version of a reward if you give her a sheet music book.
-Can be repaired with regular Scoped .44 Magnums.
-Can kill very powerful foes in a single VATS head shot with high Small Guns, and only if it's a sneak attack critical.
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albertwesker2
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Falcon PUNCH
Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #32 on:
February 28, 2009, 09:26:17 PM »
The Wazer Rifle
-Locate Biwwy in Little Lamplight and if you have Child at heart perk you can get it for free
-he is in the great chamber
I seem to get lots of critical headshots all the time and it has a greater ammo capacity
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dudeskis
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Why do drive through ATM's have braille on them?
Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #33 on:
May 05, 2009, 06:32:13 PM »
um...Sydney got hit with a missle launcher/frag/assault rifle/my shotgun(she survived a lot before mr. buck got her), and now I can't get into the computer she was standing next to, help?
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Guyyug
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And now for something completely different
Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #34 on:
May 05, 2009, 06:35:42 PM »
There are other doors lower down in the building, though more supermutants.
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"If a car is traveling at the speed of light, do the headlights still work?"
albertwesker2
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Falcon PUNCH
Re: Super Mutants Behemoth, weapons and, places of intrest list.
«
Reply #35 on:
July 24, 2009, 02:44:38 PM »
"Highwaymans friend" named version of the tireiron
-found in cantebury commons in the garage
-repaired by tireirons
Backwater rifle
-on the shelf next to the door you go in to to recive the spys payment in point lookout
-can be repaired by normal lever action rifles
Ceremonial shovel
-Given to you by kroatoa if you have the child at heart perk in point lookout.
-its in perfect condition and can be repaired by normal shovels
The dismemberer
-named version of the axe
-Given once you complete pliks safari side quest in point lookout
-repaired by normal axes.
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