Tactics
Tactic #1: How to play hardcore.
Hardcore game types feature lack of heads up display, minuscule health and extra damage for the guns. While, I can’t tell you how to play the game, I can offer a few suggestions of things to use that are key to success in hardcore.
Perks: The most effective and invaluable perk in hardcore is, by far, UAV Jammer. Because, after some “tests” were performed, and it was determined that people are addicted to the red dot(i.e. players will rush to the dot once it pops up, not minding their surroundings) which pops up on the radar once the UAV is up, removing yourself from the red dots on that radar severely extends your life span. If you go in with a full silenced kit(see tactic #3) your odds of survival are increased.
Another great perk would have to be dead silence, which allows you to sneak up on the enemy player encampments.
Unadvised perks:
Martyrdom perk, because it can lead to unneeded team kills. Stopping Power is unadvised because weapons are powerful enough to kill in a few shots without it.
Tactic #2: How to hold a building/establish a defensive position.
If you’re playing objective game types such as domination, headquarters and/or search and destroy, this Tactic is for you. If you play game types such as Team Death Match, this tactic could be used, but will be frowned upon and called camping.
#1. To establish a successful defensive position, know your team. Know which weapon everyone is good with. If one is good with a sniper, make him the designated marksman and send him alone or in a team of two to cover the place you are trying to cover, from the side.
#2. Make sure that everyone knows what they are doing. Some may be on the mounted machine gun, while the others are watching entrances (There is usually only two entrances to a building).
#3.Make sure that everyone is evenly spread out in such a way that no more than one could be taken out by a lucky grenade.
#4. If number 3 is not possible, you didn’t choose the best building for the task. Search for a larger and better building, if possible.
#5. Make sure to set up a large defensive perimeter around your position with the use of such things as C4 and Claymore mines. Place the evenly and hidden, just to make sure that the enemy can’t destroy them/set off a chain reaction.
#6. It is vital that you make sure that everyone knows what they are supposed to do.
#7. If the enemy uses their sniper resource in an attempt to take you out, use the previously discussed team of two to take him out. Team of two should consist of a sniper rifle and a silenced kit (tactic #3), preferably an assault rifle.
#8. If the defensive position is compromised, refer to Tactic #4 or Tactic #5 or if possible reestablish one, once more.
Tactic #3: How to create a stealthy kit.
The purpose of this tactic/tip is to inform the player on the creation of stealthy kits.
First of all, the purpose of a stealthy kit is to be stealthy. One must know how to use the kit, to be successful. This kit is not for running in the middle of the map, spraying in praying. It’s for the type of player who enjoys taking his time. To be stealthy, you must take your time and make sure to be always on the move, but move cautiously so that your position was not compromised.
Stealth/ Ninja tactics 101(Written by Bart, a Call of Duty 4 boards member.)
Your kit:
Sub-machine gun will work best for this due to close quarters combat you will involve yourself in, and the fact you may need to pick people at a slightly further range.
Best guns for the job: Any smg you know how to use. Personal recommendation: mp5, well rounded gun, good dmg, recoil is not too much, and it comes with a decent sized magazine. Ak-47 and G36C may work too.
Attachment: Silencer, no brainer here, if you dont want the enemy to know your there.
Secondary firearm: Colt .45, this baby can be silenced, and it packs a punch.
Perks: Bandolier or claymores. Perk 1. C4 if your on a map with good choke-points.
Bandolier: If you want to remain as stealthy as possible as long as possible(i.e not having to pick up another enemies weapon, which is unsilenced) , this is for you, you may find a silenced weapon in the field, but dont count on it.
Claymore: If you want to do guerrilla warfare style, and are good at conserving ammo(something which i am abysmal at) , these are for you, set them in doorways or at the tops of flights of stairs(place them a few feet back from the top of the stairs, claymores take roughly one second after detecting movement to go off, this is known because if you set off a claymore, you hear a slight click just before it goes off)
C4: This is an add-on to the guide. C4 can be used in tightly packed maps, and ONLY in tightly packed maps or its just a waste of a perk. Pipelines tunnels are excellent places to camp with these, put em by a door, wait for someone to run through then pop it, assess your minimap for a window to place another one then get back to cover(note: this tactic works EXTREMELY well on domination when defending a flag). Also, camping in the buildings on overgrown with these can prove a menace to anyone wanting to get up the stairs.
Perk 2: UAV Jammer, right, the explanation for this is simple, but i will go into it briefly in easy to understand language. Enemy know your there = Large amounts of lead directed at your face
Perk 3: I personally use either dead silence or steady aim, i use dead silence a lot more, because enemies cannot here you coming at all unless they got the sound cranked up high. I don't recommend martyrdom, its a waste of a perk, and now the games been out a while, people know to run away from corpses because every noob in the game uses this.
-------------------------------------------------------------------------------------------
Tactics:
Infiltration: Memorise maps, and know less traveled routes, alleyways, and tunnels are a good bet. The tunnel system under pipeline is an excellent way of getting around without exposing yourself, but be prepared to fight, so therefore dont sprint in the tunnels unless you know theres no enemy round the corner, as sprinting ruins reaction time(takes a sec to pull gun out) . Once infiltrated, observe your surroundings for enemies(HC mode) or check the minimap(non-HC mode).
Being a ninja: If you see an enemy, assess the situation on your minimap so you know about where his team mates are, i advise staying hidden and kill him from a distance, because silenced weapons dont have tracers in them or a muzzle flash so its easy to kill without being noticed. If there are a few enemies , use your stealth to your advantage. try and get into a flanking position and kill them from behind, chances are, once you knock off one, the others will not notice because they hear no gunshots, if you run out of ammo, use this time to reload and take the others out. If they are very close together, i suggest tactical use of your grenade, cook it well, for a good 3 seconds if you can, or more, if you know how to cook it properly, and throw it at them, they wont have time to see the indicator, then kaboom, finish off any survivors with your primary or secondary weapon(i recommend secondary if they are confused because it conserves the ammo on your primary weapon.) If someone starts shooting at your, there team WILL hear gunshots, and they will come to toast you, so if someone starts shooting at you, you must be mega fast in judging a kill or not, if more have noticed, run like hell. if your caught out, grab a nade quick, this is the poor mans version of martyrdom, it will drop after you die, may kill a few.
Keep moving: you kill an enemy in stealth, they WILL, and i can guarantee 99.99% of the time they WILL come back to look for you, so take a kill, move on, if your playing on pipeline, go Saddam Hussein style and go underground, or hide in the hills, as they are quite big, plus you can knife rape the snipers.
Use your knife: This is to conserve ammo, if your being stealthy, then a knife kill should not be a prob, unless they actually see you running towards them. This is purely to help conserve ammo, but it does add a ninja feeling to it .
Laying traps: I went over this briefly in infiltration. If you want to be a trap layer and cause a bit of mayhem, use claymores instead of bandolier, you may suffer in loss of ammo, but if you use your secondary weapon tactically, then ammo is slightly less of a prob. Put your claymores in doorways, a few feet backwards from the door, as the red lasers that point out of the claymore, will be seen and an enemy will shoot the claymore, also, if its right in the door frame, an enemy will run right over it before it can fully trigger.
However, you dont need to just use claymores for traps, lie in wait in a dark corner(omg, i told people to camp! , this is the whole part of your MO, stay hidden, if an enemy passes by, waste him with your silenced wep, then move to a different location, because he will keep coming back, trust me.
Your discovered: If a single enemy knows where you are, then its best to waste him then move on QUICKLY. If its multiple enemies, then you have no other choice to run, may be cowardly, but its the best thing to do, dieing also leaves the claymores you have placed where they are so they can cause more mayhem.
Overwhelming odds: If you see lots of enemies on your minimap, you must hide yourself into a corner where they will not see you. While you are here, it usually helps to NOT shoot at them, if one of there team spontaneously dies in front of them, they will look for you. Use dark spots, they are your friend, attack like a praying mantis, quick, but devastating, and retreat and revise your strategy.
Re-infiltration: If you survive this far, your a good ninja, at this point, ammo is going to become a problem, so i suggest either rushing them and dieing, or stealing a silenced wep or using your secondary firearm, once your ammo is completely exhausted, try a last ditch kamikaze attempt with the knife for kills, then once you are dead, and respawn repeat. If you do get this far though, use a different route of infiltration, and have a flexible plan of how to get behind enemy lines, because teams will constantly move around the map or switch sides.
How to integrate teamwork into this: I have exploited my stealth into "baiting" large amounts of enemies to follow me to try and kill me(works more often than you'd think) , this works wonders in domination, sabo, and TDM, domination, because it can take some heat off a flag they are attacking or defending, sabo, it can draw them away from the objective(if your being stealthy in sabo, NEVER pick up the bomb, for obvious reasons) , TDM, as it can help your team flank the enemy and get some easy kills.
A large amount of being a ninja is being a lone wolf, so if you cant aim a gun properly, then this isn't for you, as in times of self-defence, helps if your hitting the enemy, not a spot on the wall, 6 feet to the left of the enemy.
Duo or trio: If you have a friend who you play with, its advisable that he also get a stealth setup, one of you should have bandolier, the other, claymores. Decide between you who's who, the one with the ammo should protect the trap layer, and in-case of one being killed, you must agree on a regrouping point at a certain spot on the map, if this spot is not available due to enemy presence, agree on multiple spots to maximise your chances of getting back together. Strength in numbers. when it comes to hiding from overwhelming odds, i suggest you split up, if you hide right next to each other, an enemy will quickly wipe you both out.
I liken this to guerrilla warfare, and summarise it with the words of the red army commander Mao Tze-tung:
When the enemy advances, we retreat: (they shoot at you, run, one can alert many)
When the enemy halts and encamps, we trouble them;(use ur claymores people, and flank em good!)
When they seek to avoid a battle, we attack;
and when they retreat, we pursue. (if there running, with there backs to you, pursue them)
wise words, which contributed to the red army's success. Mao Tze-tung also said, to have a war of maneuvers, if you spend your whole time in a corner , your going to be discovered, and you will eat lead.
note: obviously there are maps, where this tactic will never work, but on big maps, this map will cause dis-array to the enemy team, and will definitely piss them off.
remember, darkness is your freind, use it wisely, expose yourself and your screwed, stay hidden, and theres less chance of lead coming your way.
#1. Choose any weapon that has the ability to be suppressed and has the best iron sights for you.
#2. Silence it.
#3. Take the M1911 pistol and silence it as well.
#4. Take a batch of C4/Claymores or bandoliers to wreak the most havoc possible behind enemy lines.
#5. Perk up your kit with Dead Silence and UAV jammer. (If you take short bursts, you will take out people without stopping power. Might take a few more bullets, hence why bandolier is suggested.)
#6. Using the non-obvious routes (behind crates, alleys, windows) insert yourself behind enemy lines.
#7. Constantly keep on the move and wreak havoc behind enemy lines. Make sure to NEVER pick up or use un-silenced weapons. If you run out of ammo, scavenge for it.
Tactic #4: Withdrawal from a position.
#1. If your defensive position has been compromised or infiltrated, withdraw to an already planned regroup spot in order to regroup/ reestablish defensive position. Use your two man team asset and your light machine gunners to cover your tracks, hold the enemy off. Make sure to take non-conventional routes and if possible, mine them after passing through.
#2. If your unit is destroyed, find a regroup position, but do not travel in large groups to avoid large casualties.
#3. Once successfully regrouped, refer to tactic #2 or tactic #5 depending on the situation.
Tactic #5: Assault on a heavily fortified position.
#1.User your sniper assets to pick off as many heavily armed people in the building as possible.
#2. Watch out for two men groups sent out behind you by your enemy.
#3. Work fast. Work quietly.
#4. Once close enough to the building make use of your smoke/flash bang/stun grenades to disorient the enemy and capture the defended position.
#5. Run a building clean-up, after capture to make sure that no enemy units remain within, hidden behind a couch and what not.
Tactic #6: How to work in a two man team.
#1. Make sure you both got your backs covered.
#2. If you’re a covert team composed of a sniper and a stealth kit, always keep on the move. Especially the sniper because his kit, by design can’t be fully silenced.
#3, Always keep on the move, taking out as many enemy units as possible. Pick your shots wisely.
#4. If the enemy begins to conduct a sweep of the area, withdraw and come back later, when they go back to charging the heavily fortified position.
#5. If one of you dies, the other one must withdraw to the, already decided regroup point.
I understand that these tactics are team based and I didn’t make any tactics for the lone wolf players out there. But Call of Duty 4 IS a team game, so you’d better learn how to work as one. Getting into teams of friends is a lot of fun, and if you don’t have any, make some.
For those who are struggling with the headshot challenges, or just want a tip on how to get those headshots easier, this tip is for you!
I've been playing the game from quite a while and always thought that headshots took skill to get. And don't get me wrong, they do. But not as much as many of you like to think. Headshots, once you figure it out are quite simple things to achieve. The reason most people don't get them, while firing a gun is because of the way they aim. Every time you point that scope or iron sights at the enemy's head and fire, most of the time you end up hitting their neck/shoulder. You may kill them, but you don't receive a "headshot" kill. That's because, if you point any of the sights at the middle or below of the enemy's head, the bullets will go lower than expected. That's because the sights are mounted on top of the gun, thus higher than the bullet that comes out of the barrel. To counter that effect, the sights must be focused on a "target spot" a tad above of what you want to hit. Every gun is different and may take time to get used to. My suggestion is shoot above the middle line of the face.
Hope this helped.
Email
thewaulrusboi23@gmail.com for questions/comments on the guide!
Note from Bart: I am sorry about the three posts but there is a 20,000 character limit on each post, so i had to post the entire guide in installments. Also, this guide was written for the most part by Mr. Waulrus, he also compiled other peoples guides into it, so all credit goes to Mr.Waulrus.Please feel free to add your own tips to the guide, to make it as comprehensive as possible.