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Author Topic: FAO Guyyug: How You Getting On With Operation Flashpoint 2?  (Read 1643 times)
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« on: January 07, 2010, 10:03:56 AM »

I found the game tough but fair (when the bugs didn't stuff the game up... but a lot of them have been fixed now).

I just loved the sheer size of the place which had realistic terrain and not something a map maker put together to give artificial sight lines like in MW2. Using a gully to flank an enemy attacking a friendly squad for example and hiding in trees works great because the AI isn't freakin psychic.

Only downside for me is that I CAN'T FIND MY COPY... I put it somewhere and can't locate it in the bombsite that is my bedroom.
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« Reply #1 on: January 07, 2010, 11:56:57 AM »

I'm really enjoying it when the bugs don't screw you over, had the AAA in the last level just wouldn't blow up, must of fired 5 rockets into it, thing is I done it the first time but had to reset the god dam level because of another bug and the next time took me almost a dozen tries before I did. Suprised the Ego engine went so well into a shooter, it was designed to be for racing games.

Also this is the only game I've play with fire selectors where using single shot is actually worth it because the long range combat happens alot, and I like that. Took me a while to get used to the bullet drop, should of seen me trying to shoot General Han's second in command, I hit everyone but him.  ROFL
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« Reply #2 on: January 07, 2010, 12:08:46 PM »

You got to the bit where there is supposed to be another team doing a diversion yet? Dunno if it is fixed but when I played it the buggers used to drive off and start doing doughnuts off the road and you had to go back to a previous save point. Drove me nuts lol.

You are right about fire selectors being essential... that's another reason why I freakin HATE MW2. I just want to go to single shot for the long shots.

Oh and how are you getting on with your team... has the medic ignored your commands to heal you yet? lol... that was another stupid thing... you would be bleeding out and your medic is right next to you but he is more interested in shooting at the enemy.

Even with all the bugs I found the game to be very interesting and loads of entertainment. Trying to figure out how to do the missions was awesome as it was so close to real field training exercises I took part in during the 70's and 80's but with modern weapons. Suppressing fire and flanking attacks work really well and the AI even knows when to stop the suppressing fire if you blunder into his line of fire... If that was MW2 it would have him shooting your legs off lol.

The way the teammates move from cover to cover is impressive too. They don't push you out of the way like MW2's heavily scripted campaign does. I wish they had gotten more of the bugs but the game is STILL worth getting imho.
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« Reply #3 on: January 07, 2010, 12:13:16 PM »

My medic went one better, he croched over me and stared blankly at a tree. And the team doing the diversion worked for me, but that level I could walk through anything, including the huge fuel tanks, bullets could also pass through so there was no cover.
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« Reply #4 on: January 07, 2010, 12:25:48 PM »

They must have fixed the doughnutting diversion then... lol.

I found the only way to do that was to rush to the trigger point for the diversion... If I didn't, the diversion humvee would drive off before I was ready and start spinning like a top.

Like here...
http://community.codemasters.com/forum/operation-flashpoint-dragon-rising-game-consoles-1312/394029-mission-6-bugs.html
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« Reply #5 on: January 07, 2010, 12:28:50 PM »

I think most of those bugs are fixed besides walking through the terrians. Neo once you find your copy we should do some Co-op, the tactics you can pull of using the AI is one thing, imagine two human players,
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« Reply #6 on: January 21, 2011, 06:26:16 AM »

just got the game, love it. it can be frustrating though. i too had the medic kneel over me and watch me die...prick.
i dont like how rushed i feel in these earlier levels. i was hoping for a bit more flexibility. maybe it will change soon.
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« Reply #7 on: January 21, 2011, 08:36:40 AM »

Maybe what you don't realise yet is that you don't have to follow the suggestions at all... In fact from the second that you are given control you can run off in the opposite direction if you want... There are no limits on your tactics at all.

You do need to learn to handle your squad effectively though. That is essential. Everything else is optional.
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« Reply #8 on: January 21, 2011, 09:39:02 AM »

nah. the third level where you have to go tank hunting, i was in some trees waiting for the tanks to come out, and the screen popped up failed mission cause they got to the intersection. this happened about 5 times before i just whipped the sam onto my shoulder and legged it to where they start from and blew them away. tactics out the window. now this is only about 3 minutes into the mission.

oh and also in the second mission i got told to blow up a sam array  before one of our choppers came over. i stayed in the village and was killing the enemy troops coming from behind...and what do you know...mission failed because the chopper got shot down.
restart from checkpoint, and leg it as fast as possible to the sam array and i finally made it on the 4th go without the mission failed screen popping up.

im now stuck on the level where i have to evac the downed chopper pilots, i located them, on the way to the evac point my humvee got blown up by the enemy chopper. now when i restart the pilots are nowhere to be found. so i run around looking for them only to be told after 5 minutes that they are dead. mission failed...restart from checkpoint...
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« Reply #9 on: January 21, 2011, 10:37:49 AM »

Yeah, I found that with the chopper pilots, well I found them, but then the guy sat in the middle of an open field whilst being shot at!.
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« Reply #10 on: January 21, 2011, 02:25:31 PM »

Is this the one where you are assaulting a beach along with those Marine APC's? If so, you do know you can jump into the APC and use them to fire AT rounds (you can switch from cannon to AT rounds but don't ask me how as it's been ages lol).

The only thing I hate about the game is the darn bugs that make the game go wonky. Otherwise this is the closest I have come to using real life tactics... and even the times you fail due to a specific event are there to make you learn... Annoying as hell but think outside of the box, flank when possible and lay down covering fire when you have to rock and roll and you won't go far wrong.

A lot of it is in ordering your squad to do stuff... If they don't do what you order it's damned annoying... especially that damned medic.
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« Reply #11 on: January 21, 2011, 09:58:41 PM »

na its the mission after that. ummmm taking the airfield. guy where were the chopper pilots for you?
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« Reply #12 on: January 21, 2011, 10:57:54 PM »

Ahh, where you are part of a bunch of Humvees and APCs and infantry...

Easy!

Kick a bunch of NPCs out of a Humvee to start with... You need to do a bit of smash and grab. Once in the Hummer you wait until the first lot of your guys hit the entrance to the airport and then accellerate past them and hang a right to get to the tower (is this the one you mean?). Clear the tower (inside and out) before entering using the bumps to hide behind. Then get into the tower and get clear the top floor. Then come downstairs and grab the Charlie-G and smoke the helos and the convoy coming down the valley from the top of the tower.

Sounds easy but it's not.
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« Reply #13 on: January 22, 2011, 01:22:26 AM »

yep all of that....no worries. still took me a few times but before all that. right at thestart of the new level. he actually says allright were going tank hunting!
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« Reply #14 on: January 22, 2011, 08:46:54 AM »

na its the mission after that. ummmm taking the airfield. guy where were the chopper pilots for you?

Where they should be, in a building in the nearby village
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