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Topic: BC2 First Impressions? (Read 1362 times)
alpine
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Re: BC2 First Impressions?
«
Reply #15 on:
March 05, 2010, 06:15:05 PM »
I just like to sprint through the entire SP, to get it done quicker, because half the time the other three never even move anyways.
As for graphics, I think they could have put a little bit more detail into it, it looks like an original Xbox game almost.
The sound is pretty good, I think MW2 had it a bit more spot on w/weapon sounds. I guess it's cosmetic, but to me that helps to make a game.
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alpine
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Re: BC2 First Impressions?
«
Reply #16 on:
March 05, 2010, 06:56:08 PM »
Oh yeah, one other thing.
Haggard is a Cowboys fan, too (and so am I). That's awesome. Time to save me some cheerleaders!
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EG NeoMorph
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Re: BC2 First Impressions?
«
Reply #17 on:
March 05, 2010, 09:09:26 PM »
Quote from: alpine on March 05, 2010, 06:15:05 PM
I just like to sprint through the entire SP, to get it done quicker, because half the time the other three never even move anyways.
As for graphics, I think they could have put a little bit more detail into it, it looks like an original Xbox game almost.
The sound is pretty good, I think MW2 had it a bit more spot on w/weapon sounds. I guess it's cosmetic, but to me that helps to make a game.
Dunno... What would you prefer... Lowering of the graphic detail slightly and destructible environment vs eye-candy static environment. That's the choice. Me, I'll take gameplay over eye-candy anyday.
Oh and there is one thing that I REALLY love about Bad Company 2... FLYNN!
Flynn and Haggard had me laughing my socks off when Flynn lets Hags know that he is a pacifist. Haggard pretty much has a coronary he is so worked up about it lol.
«
Last Edit: March 05, 2010, 09:15:37 PM by EG NeoMorph »
« Reason:
Soooooo forgot about Flynn...
»
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Crash
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Re: BC2 First Impressions?
«
Reply #18 on:
March 05, 2010, 10:57:53 PM »
I haven't got stuck into the simgle player yet but I love the multiplayer.
It's a bit weird to get used to the new maps, the conquests maps seem bigger but the rush ones seem smaller. The night snow level is my favourite so far as the first base is manic. You get attacked from everywhere.
Sadly though we are plagued by morons. Hopefully they will all leave soon and we can enjoy the game properly rather than being handicapped by idiots. I am sick of hurling myslef into the meat grinder trying to get the crate.
I did get the dentist achievement though which was awesome.
PS. Alpine regardless of what I said about your tactics. I would trade half my good damn team for a sniper who could actually hit someone!
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EG NeoMorph
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Re: BC2 First Impressions?
«
Reply #19 on:
March 05, 2010, 11:27:14 PM »
Quote from: Crash on March 05, 2010, 10:57:53 PM
PS. Alpine regardless of what I said about your tactics. I
would trade half my good damn team for a sniper who could actually hit someone!
Preferably with a bullet as opposed to a buttstock? lol
There was this one guy in single player I just COULDN'T seem to hit so I ran up to him and whacked him in the face with my rifle heh... worked surprisingly well too.
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EG NeoMorph
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Re: BC2 First Impressions?
«
Reply #20 on:
March 06, 2010, 01:57:07 AM »
Well I have to say, I'm not particularly enjoying the single player atm. The psychic AI is pissing me off to say the least.
Also I have NO idea what the hell I am supposed to do on the desert mission because I keep getting raped by this Havoc with no anti-air missile launcher available. The Charlie-G is totally useless for AA work and machine guns don't damage the bloody helos now. Not impressed to say the least.
Anyone got any suggestions?
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"If God meant us to use third person he would have stuck our eyeballs on stalks behind our head!"
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alpine
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Re: BC2 First Impressions?
«
Reply #21 on:
March 06, 2010, 05:17:16 AM »
Quote from: EG NeoMorph on March 06, 2010, 01:57:07 AM
Well I have to say, I'm not particularly enjoying the single player atm. The psychic AI is pissing me off to say the least.
Also I have NO idea what the hell I am supposed to do on the desert mission because I keep getting raped by this Havoc with no anti-air missile launcher available. The Charlie-G is totally useless for AA work and machine guns don't damage the bloody helos now. Not impressed to say the least.
Anyone got any suggestions?
I only did it on normal difficulty, but there should be a supply crate near by. I picked the RPG from that and waited until the helicopter hovered for a moment and then drilled it.
If you're playing on hardened, it might not be as easy, but that's all I did. I took cover whenever it was not hovering.
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mistajace
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Re: BC2 First Impressions?
«
Reply #22 on:
March 06, 2010, 07:37:35 AM »
just bought it... gunna hit it up tonight..
i agree the graphics suck they could have done a better job. but......after 5 mins of the gameplay ive forgotten all about it....so meh... neither here nor there....
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....Aussie Jace....
alpine
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Re: BC2 First Impressions?
«
Reply #23 on:
March 06, 2010, 08:25:27 AM »
So, I finished SP. It wasn't as good as the first, but still entertaining.
MP is utterly ridiculous. Half the time I'm being spawn killed, the other half I can't even spawn (to start the game) because the helicopters are just spawn camping us.
How is that even fair? This is precisely why I hate vehicles. It's not possible to hit them w/the RPG, as they're moving far too fast to even lead the target.
The few times I've been able to get out, it was fun, but that's few and far between. 4/10 on MP for me, until this spawn camping and spawn killing is fixed. /rant
Edit: I had a few games that went pretty good after this, then I hit another string where I died 8-15 times/game and 95% of it was from spawn kills.
I'm debating whether or not to return/sell this game. There are some fun things about it, but the very first MP game I played I wanted to throw my controller at my television it was so frustrating.
Maybe I'll sleep on it and see how it goes tomorrow.
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Guyyug
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And now for something completely different
Re: BC2 First Impressions?
«
Reply #24 on:
March 06, 2010, 09:21:02 AM »
How comes when it comes down to it, I rarely have any problems, I played a good number of conquest games last night, most of them being in the top three with two friends, we dominated. On foot, in tanks or in the air. I've also come to love the gustav rocket launcher, travels faster then the RPG making it better against choppers and fast moved armoured cars, and the blast radius for infantry. Trade off though, not as damageing against tanks.
BC1 SP was better then BC2, BC1 was more open with it's levels, and I enjoyed driving a tank everywhere there.
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Crash
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Re: BC2 First Impressions?
«
Reply #25 on:
March 06, 2010, 01:35:24 PM »
We need to form a squad clearly so save oursleves from tards.
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EG NeoMorph
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Re: BC2 First Impressions?
«
Reply #26 on:
March 06, 2010, 02:18:33 PM »
Quote from: alpine on March 06, 2010, 05:17:16 AM
Quote from: EG NeoMorph on March 06, 2010, 01:57:07 AM
Well I have to say, I'm not particularly enjoying the single player atm. The psychic AI is pissing me off to say the least.
Also I have NO idea what the hell I am supposed to do on the desert mission because I keep getting raped by this Havoc with no anti-air missile launcher available. The Charlie-G is totally useless for AA work and machine guns don't damage the bloody helos now. Not impressed to say the least.
Anyone got any suggestions?
I only did it on normal difficulty, but there should be a supply crate near by. I picked the RPG from that and waited until the helicopter hovered for a moment and then drilled it.
If you're playing on hardened, it might not be as easy, but that's all I did. I took cover whenever it was not hovering.
I can SEE the supply crate but can't GET to it...
I'm also still bothered by the fact that I'm confused as to how the slackabouts with gold got changed into Special Activities Division (SAD lol) with no gold. It's like Sweetwater is having a dream or something.
Also I am STILL hating that Haggard doesn't sound like Haggard most of the time... it's like they have two actors doing the same character (one with a thick redneck accent and one not).
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mistajace
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Re: BC2 First Impressions?
«
Reply #27 on:
March 06, 2010, 02:42:21 PM »
youre right neo haggs is much more serious and sounds different...
maybe he has gone sober or something
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....Aussie Jace....
alpine
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Re: BC2 First Impressions?
«
Reply #28 on:
March 06, 2010, 03:28:57 PM »
Quote from: EG NeoMorph on March 06, 2010, 02:18:33 PM
Quote from: alpine on March 06, 2010, 05:17:16 AM
Quote from: EG NeoMorph on March 06, 2010, 01:57:07 AM
Well I have to say, I'm not particularly enjoying the single player atm. The psychic AI is pissing me off to say the least.
Also I have NO idea what the hell I am supposed to do on the desert mission because I keep getting raped by this Havoc with no anti-air missile launcher available. The Charlie-G is totally useless for AA work and machine guns don't damage the bloody helos now. Not impressed to say the least.
Anyone got any suggestions?
I only did it on normal difficulty, but there should be a supply crate near by. I picked the RPG from that and waited until the helicopter hovered for a moment and then drilled it.
If you're playing on hardened, it might not be as easy, but that's all I did. I took cover whenever it was not hovering.
I can SEE the supply crate but can't GET to it...
I'm also still bothered by the fact that I'm confused as to how the slackabouts with gold got changed into Special Activities Division (SAD lol) with no gold. It's like Sweetwater is having a dream or something.
Also I am STILL hating that Haggard doesn't sound like Haggard most of the time... it's like they have two actors doing the same character (one with a thick redneck accent and one not).
Are you talking about the one where you're in the fort? That supply crate is up some stares. What you have to do is go back from where the chopper is, down the hallway until you get right next to the supply crate on the map - there's a stair case there that you go up and the supply crate is up under a balcony-type thing.
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EG NeoMorph
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Re: BC2 First Impressions?
«
Reply #29 on:
March 06, 2010, 07:04:05 PM »
Quote from: alpine on March 06, 2010, 03:28:57 PM
Are you talking about the one where you're in the fort? That supply crate is up some stares. What you have to do is go back from where the chopper is, down the hallway until you get right next to the supply crate on the map - there's a stair case there that you go up and the supply crate is up under a balcony-type thing.
You are right... I stared at it for AGES because I couldn't get to it.
Seriously though... cheers... no wonder I couldn't find it.
I did come across one real bug though... When you get the sniper rifle for the first time it didn't spawn any bad guys and Haggard didn't say anything as to where they were. I looked all over the place and didn't see ANYONE at all. Reloaded though and they appeared. That's been my only problem with the game.
But serious Haggs is really putting me on a downer. That was what made BC1 SP such fun. Also Guyyug is right about the previous maps being more open. Hell, on this one mission where you are going through the bombed out town I was told I was leaving the map... WHEN I WENT FROM ONE ROOM OF A HOUSE TO THE NEXT.... seriously, the sp is crap compared to BC1.
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