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VioletZer0
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« on: September 05, 2010, 06:00:58 PM »

This game actually looks really decent.

Check this video out.

PAX 10: Gameplay Debut - Firefall Small | Large


Now then, after you watched the video and you formulated a quick first impression, click the spoiler.

This is a free full MMORPG FPS. Damn...just, damn. I am definitely going to pay close attention to this.
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EG Haggard Spartan
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« Reply #1 on: September 06, 2010, 05:32:39 PM »

Just signed up on their forums , and for their beta. This game looks sweet, thanks for the find Vi.
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The people who survive the sword will find favor in the desert,
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« Reply #2 on: September 06, 2010, 06:00:32 PM »



This is a free full MMORPG FPS. Damn...just, damn. I am definitely going to pay close attention to this.
WRONG!


It's a TPS not an FPS! Tongue

It's also a shame that it is cell shaded imho... I just don't like cell shaded games for some reason.
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Red Intensity
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« Reply #3 on: September 06, 2010, 06:01:29 PM »

Quite a good find; makes me wanna overhaul my computer Can't do that until maybe January 2011, if things go as planned.

Still, a free game that looks like this?! Holy crap, that's awesome.
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EG Haggard Spartan
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« Reply #4 on: September 06, 2010, 06:45:13 PM »

Yeah red, sign up for their forums, you can get a beta invite once it goes live. No announcement when thats happening though. But community is forming and looking pretty strong already.
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The people who survive the sword will find favor in the desert,
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I am the painter making this mess a masterpiece.
I will rebuild you up again.
VioletZer0
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« Reply #5 on: September 06, 2010, 09:11:41 PM »



This is a free full MMORPG FPS. Damn...just, damn. I am definitely going to pay close attention to this.
WRONG!


It's a TPS not an FPS! Tongue

It's also a shame that it is cell shaded imho... I just don't like cell shaded games for some reason.
Both of us are wrong, it's both.
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andar815
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« Reply #6 on: September 06, 2010, 10:32:20 PM »

This game looks awesome! AND ITS FREE!!!! However the computer running it may be a problem.
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KronicMayhem
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« Reply #7 on: September 07, 2010, 12:10:59 AM »

Looks fun, would be nice if this comp could run it.
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VioletZer0
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« Reply #8 on: April 05, 2011, 07:06:12 AM »

Apparently between my last post in this thread and now, they decided to make this an MMOFPS. Or at least a persistent world sandbox.

Vehicles & Features Trailer HD - Firefall Small | Large


Dynamic events...persistent world...custom backpacks...

This is...beautiful.
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« Reply #9 on: April 06, 2011, 07:50:25 PM »

Errrmmm... Nope... This is not a MMOFPS... it's a MMOTPS at least... but they call it a Team Based Action Shooter. They are adding a Team Accessible Realtime Display in the near future too.

So would that make it a TBAS-TARD.

Cheesy

Oh and another thing... Thumper doesn't look like a rabbit one bit!
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KronicMayhem
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« Reply #10 on: November 06, 2011, 05:47:37 AM »

Quote
Meepstone asks: “I am assuming there will be numerous servers to play on when the game launches. For example Server 1, Server 2, etc. Now what if you start your character on server 1 and your friend on server 2. Will you be able to jump to the other server to play with your friend? Also, if this is the case. The melding will be pushed back in different spots on each server?”

Answer: Firefall is a latency-sensitive game, but we’ve done a lot of work to make sure that everyone can have a great experience as long as they are close enough to the servers. As such, we’ve gone with a region-based setup. There will be multiple regions available, for instance North America and Europe will be separate regions. You’ll be able to play in any region you wish, but currently you will need to create a character in each region.

Within a region are different channels that a player connects to. Each channel can hold hundreds of players. By default, we will try to place you into a channel with your army-mates and friends, and you will be able to change between channels on the fly. World events are not synchronized across channels. The Chosen might have taken over Copacabana in Channel 3, but in Channel 5, everything is safe. Other events, like pushing back the melding, will be a much larger event and will be synchronized across channels.

There you go Neo a game with European servers also, then again i'm sure you'll still have more then enough things to complain about if latency wasn't an issue.   LOLOLOLOLOL


Still waiting on this damn Beta though, not a bad thing though cause i will need a new comp to run this game.
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